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r/gamedev PUBLIC

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

2,014,217 members
Created: May 2008
Language: EN
POSITIVE SENTIMENT
Last analyzed: Mar 27, 2026 04:00
Marketing Summary

r/gamedev is a PUBLIC community on Reddit with over 2,014,217 members. It currently has a positive sentiment with an engagement rate of 0.1%. With a community friendliness score of 80, this subreddit presents a low conversion potential for authentic brand participation. Self-promotion is generally allowed according to recent analysis.

80
Friendliness Score
0.1%
Engagement Rate
31
Conversion Potential
2.0%
Monthly Growth
Marketing Analytics
22.7
Avg Post Score
20.3
Avg Comments
25
Brand Mentions
2
Posts/Hour
Top Post Types
text 100.0% (50)
Peak Activity Hours
Times shown in UTC (Coordinated Universal Time) Local times are automatically converted based on your browser's timezone
4AM UTC
High
~25 active
6PM UTC
Medium
~25 active
Community Culture
Community Sentiment POSITIVE
Friendliness Score: 80/100
300
Avg User Karma of Top Posts
70%
Commercial Acceptance
Content Preferences
Moderation Patterns
Rules & Compliance
9
Total Rules
Images
Videos
Self Promotion
Require Flairs
Public
Posting Requirements & Restrictions
100
Minimum Karma
30
Min Account Age (days)
ANY
Submission Type
Enabled
Flair System
Subreddit Rules
  1. Be Respectful: Maintain a respectful and welcoming atmosphere. Disagreements are a natural part of discussion and do not equate to disrespect—engage constructively and focus on ideas, not individuals. Personal attacks, harassment, hate speech, and offensive language are strictly prohibited.
  2. Relevant Content: All posts must be relevant to game development, including programming, art, design, sound, marketing, and industry news. At the moderators' discretion, off-topic or low-effort content may be removed.
  3. No Showcasing Projects: Regardless of its development stage, this subreddit isn’t the place to showcase your project or artwork. Instead, consider sharing in communities like r/indiegames, r/playmygame, or r/gamedevscreens. You can also use our Discord server, which has dedicated channels for sharing and feedback.
  4. No Blatant Self Promotion - Context-Driven Link Sharing Only: Posts with only a link to social media, game pages, or similar will result in a ban. This community is not for self-promotion. However, links are allowed if they serve a valid purpose, such as seeking feedback, sharing a post mortem or analytics, sparking discussion, or offering a learning opportunity and knowledge related to game development. Sharing for feedback differs from pure self-promotion and is encouraged when it adds value to the community.
  5. No Soliciting Employment or Collaboration: This is not the place to find others to work or collaborate with, whether paid or for free.
  6. For job opportunities, check out r/inat or r/gamedevclassifieds. You can also explore employment channels on our Discord server.
  7. No Paid, Pirated or Unlicensed Assets/Content: When sharing free source code, assets, or resources, ensure proper attribution and comply with all licenses. Credit original creators and respect their rights. Shared resources must be free; giveaways or temporary 100% off sales are prohibited. Content must relate to game development. Please don't share pre-made art or asset packages from platforms like the Unity Store or Unreal Marketplace if it violates licensing terms.
  8. Use Reports Responsibly: Please don’t misuse the report feature. While some posts may seem only loosely related to game development, they can still fall within the community’s scope. False reports hinder meaningful discussions and make moderation more difficult and time-consuming. Use reports for clear rule violations, not personal disagreements.
  9. English-Only Communication: Posts and comments must be in English to ensure clarity for the community. Quoting text in other languages is fine if accompanied by an English translation or sufficient explanation. Common non-English phrases like c'est la vie or carpe diem are acceptable and do not violate this rule.
Marketing Data Updated
Mar 27, 2026
Rules Updated
May 15, 2026
Compliance Updated
May 15, 2026
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